In the context of computer science (cs), „Zprávy“ translates to „Messages“ in English. Messages refer to data packets or communication units exchanged between different components of a system, such as between software processes, devices, or network nodes. In software architectures, particularly in distributed systems, messaging is a fundamental mechanism for inter-process communication (IPC) that allows components to send and receive information asynchronously.
Messages can contain various types of data, including commands, status updates, or payloads, and are typically structured in a defined format to ensure that the receiving component understands the content. Messaging systems can utilize various protocols and technologies, such as Message Queues, Publish/Subscribe models, and event-driven architectures to facilitate communication.
The design of messaging can greatly impact system scalability, reliability, and performance, and is a crucial aspect in many applications, such as web services, microservices, and IoT systems.